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✔️BungeeCord is the core of the MineCraft server, which is a proxy server for combining several servers into one, for switching between different Minecraft game servers without exiting the game menu, but immediately on the server. Usually BungeeCord does not have any of the usual functions like op set and so on, since this is not necessary, it only serves as an intermediary to enter other game servers, to combine the whole project into 1 ip address.

Switching between servers is usually done with the /server nameserver1 and /server minigame commands or others, depending on the installed plugins.

If you have 2 servers, for example minigames and some other mod, thanks to the BungeeCord core, you can make a single sign-on to the servers, instead of two different IPs that you would need to connect to. We go to BungeeCord and then choose which particular server we are interested in, it all looks like a transition between worlds. BungeeCord works correctly with servers based on the Spigot core with "bungeecord: true" and "online-mode=false" settings in the config, there is no information for other cores.

BungeeCord also serves as a bot-proof core, as it has the ability to filter all incoming connections (thanks to plugins, of course) without affecting the main game server in any way.

❗️❗️ Our hosting has a special tariff "PROXY(BUNGEE)", on this tariff it is forbidden to run any other cores except BungeeCord, although it is available, no other server core will work correctly, the panel will not detect it as running!

CLOSING PORTS ON THE SERVER

All our nodes are connected locally and we carry out the procedure of issuing "local" IP addresses, which will be available only between nodes, i.e. even if the bungee server and the lobby are on different nodes, they will be available to each other, but the lobby will be available only for bungee locally, and bungee will be available completely to everyone, which eliminates the possibility of bypassing authorization. At the same time, RCON access can be left available for the lobby server, at the usual external address, for example, for issuing donations.

All that is required is to create a support request about the need for local addresses for bungee communications.

After that, in the config.yml of the bungee server, specify the received local IP addresses of other servers, instead of the usual ones.

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